Accessing Materials IN OCTANE

There are a few ways to create material in Octane. Now let's look at these:


The first method is to use the Live Viewer window. From this window you can go to the Materials section and choose any of the materials in the menu. Once you've made your choice, you can see the material preview in the Cinema 4D's material editor window. If you double click on it, you will get a material creation window. We will explain all the options here in this window in the next chapter.


The second method is to use the Cinema 4D material window. From this window you can create material from Shader / C4doctane


The third method is to use the Octane Node Editor. To do this, go to the Materials menu in the LV window and select Octane Node Editor.

After opening the Node Editor, drag and drop the Octane Material button on the left menu to the middle area. Now, when this Node is selected, select the Basic option on the right side and create the material you want from the Material type section. Node Editor will be explained in the related section.


The shortest, quickest and simplest way to create material is to create material shortcuts. Now we'll show you how to do it. First select the Customize Commands from the Window menu of Cinema 4D (Shift + F12).

In the opened window, first click on New Palette and then click to Edit Palettes. Set the New Palette window size as desired. Now type Octane in the Name filter section. A list of commands that begin with the Octane immediately appears automatically. Drag and drop the materials from this area to the opening palette. That's it. If you do not want to make a palette, you can drag and drop the icon of the relevant material directly at the interface of Cinema 4D. Do not forget to save it as "save as startup layout" again from the window menu after everything is done.