The most important part of Octane. Here you will see all the elements in your scene in real time. Materials, lights, objects and much more will be instantly in front of you and you will enjoy it very much. Since there is a paradigm shift here, you may being a stranger at first in LV, but you will get used to it and can not give up. Moving from such flawed viewport displays to Octane LV will both amaze you and make you addicted. Most likely you will not go back to your previous rendering habits.
In this section we will take a closer look at the features of Live Viewer. We'll create most of the tools from here that we need. LV gives us a lot of possibilities: materials, textures, light and camera creation, selections, DOF adjustment, viewing of motion blur, assign materials to another object, copying, pasting, and much more. We'll look at these options in the next chapters.
And best of all, we are going to make all of these in Real Time.
ANATOMY OF LIVE VIEWER
Let's briefly look at the general structure of LV. The options you see in the picture below consists of three main section:
1- Live Viewer Menus Section.
2- Live Viewer Commands Section.
3- Live Viewer Info&Progress Section.
We will describe each of these sections in detail.
NAVIGATION IN LIVE VIEWER
Navigating in LV is quite enjoyable. Just as you did in Cinema 4D's viewport, you can navigate in LV using the ALT+Mouse LMB/RMB/MMB buttons.
Every camera navigation you make in Cinema viewport or LV is synchronized with each other.
Info: You can navigate without creating the Octane Camera
When working in LV, you can access some menus, commands or shortcuts via the context menu. To do this, right-click on the LV and select the option to use from the drop-down context menu. This menu works with the trigger mechanism, which means that different options may be available depending on the area, object or material you click in LV. Or the previous options may not be available. Let's look at these options in the following picture.